Nathan Fox

Nathan Fox

Nathan Fox was born in 1975 in Washington, D.C., and raised from the age of 5 in suburban Houston. An early addiction to cartoons, commercials and video games led to a lifelong exploration of narrative art and the over-stimulation associated with his generation. In the hopes of making such an addiction his full-time job, Nathan left Texas for Missouri where he attended the Kansas City Art Institute.

What followed over the next four years can only be described as an eye-opening experience, compared to the somewhat quiet southern upbringing. The discovery of anime, Yoshitoshi's Yukiyo-e prints, sideshows and comics would lead him down the happily twisted path he still follows today.

After graduating from the Kansas City Art Institute in 1997, Nathan pursued illustration in Milwaukee, Wisconsin, for the next two years with little result. Frustrated with editorial illustration and working as an offset pressman, he and his wife moved to New York City in 2000 where Nathan enrolled in the School of Visual Arts' Illustration As Visual Essay graduate program. Those two years of study would prove to be the most fruitful, as Nathan has been freelancing full time as an illustrator and storyteller ever since. His work has appeared in The New York Times, the New York Times Magazine, Interview, The New Yorker, Rolling Stone, Wired, ESPN Magazine, Print, Entertainment Weekly, Mother Jones, Spin, MAD magazine, MTV store windows and T-shirts, Burton US Open 2009, Instant Winner and Real skateboards, DC Comics, Vertigo, Dark Horse comics, Marvel, and many other publications and mediums.

Becoming a father in 2004 and the need for home ownership led Nathan back to Milwaukee  for a bit and then in 2006 back to Kansas City, where he currently resides with his wife and two daughters. Future projects include comics, narrative illustration and gallery work.

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Green Astronaut

Artist: Nathan Fox  |  Title: Green Astronaut

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Work

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Q&A

What motivates you? The smell of a printing press, paper and ink, comics, movies and the challenge of making something out of nothing. Any wise words of advice? For those who think you "know," you never really know that you know until you know that you know but even then you don't and won't really know until you are ready to forget what you think you know and innately, just know that you "do." ...know what I mean? Good topics for party talk? Monsters vs. Zombies, who would win? (Ghosts and spirits don't count. That's a whole different conversation.)

Kids, if you've got them and the pitfalls and humility that comes with 'em.

Favorite movies and recasting them to fit other genres.

Outside of that I'm usually just the guy sitting back by the punch bowl watching everyone else.
Favorite things to do when not creating? Sleep, get out of the house, travel and spending time with my daughters. What would the ultimate job be? As of this very moment it's a tie between making a movie or concept/art-designing an entire video game, start to finish, and sitting down to play it.